![]() Indeed, optimal performance is the key to rendering Ori’s beautiful, painted world because the visual work is outstanding. In fact, it runs better on the Switch at a full 60FPS, further demonstrating the quiet power of the hybrid console. That said, I can’t comment too much on how it compares to the original version, but from what little I’ve read, it’s almost an identical copy. Besides the high praise and favorable reviews for its art direction, I knew next to nothing about the game before playing. Originally an Xbox One and PC exclusive, Ori and the Blind Forest found its way to the Nintendo Switch four years after its initial release in part of what has been a growing partnership of cross-platform titles between Microsoft and Nintendo. Ori and the Blind Forest plays along these lines, sometimes sacrificing functional gameplay in favor of beauty, but never so much as to ruin the fun. Emphasis on graphics and music in place of gameplay, however, makes for a shallow, if not frustrating experience. ![]() Without engaging visuals and sound, gameplay will eventually become tedious or dull. ![]() Overcommitting to one over the other puts the user experience at risk. This is no less true for a game designer, whose work is to bring together the right artistic elements without compromising the act of playing their game. Striking the perfect balance between aesthetic and function is one of the most difficult tasks of any designer. Ori and the Blind Forest Developed By: Moon Studios
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